Thursday, 27 March 2014

AS Media Questions

AS Media Questions

Once we have finished our main task we then have to focus on the Media Evaluation Questions, these questions are 
  1. In what ways does your media product use,develop or challenge forms and conventions of real media products.
  2. How does your media product represent particular social groups?
  3. What kind of media institution might distribute your media product and why?
  4. Who would be the audience for your media product?
  5. How did you attract/address your audience?
  6. What have you learnt about technologies from the process of constructing this product?
  7. Looking back at your preliminary task (the continuity editing task), what do you feel you have learnt in the progression from it to full product?
We have been advised to use a different type of media for each question for example (Documentary, News report, Directors cut ect)

1.For the first question I am deciding on weather to do a Directors cut and explain what is going on and why we decided to do it to which I will reference the question and explain how our media product develops, uses and challenges conventional media products.

2. For the second question I am deciding to do a vox pop similar to question 4 but ask them how did they feel about the way represented the main character. by doing this is can get a detailed view from the viewers view of the character.

3.For the third question I am deciding to do explanation on what types of media institutions there are and what types of genera's they distribute and then go on to explain what one would suit my opening sequence best.

4.For the forth question I am deciding to do a vox pop which will allow me to analyse what different generations thought of our opening sequence, by doing this I can get a detailed evaluation of which age group prefers this genera of film.

5.For the fifth question i have decided to do a document with different examples of attracting people to your film for example posters, advert etc . Our group created a poster to represent the themes of our opening sequence and the setting with this I will be able to explain how we attracted/addressed our audience and how other media institution attract their audience.

6.For the sixth question I shall write a information booklet/presentaion on how to use/how we used certain technologies that we used during the process of making this product. I shall also provide clips and photos this will make it easier to explain when I have a image of clip that I can talk over or write next to

7.For the seventh question i am going to do a pod cast with the othre members of my group and i will explain what aspects of my perliminary taks halped me in this final production, i will also explian what aspects i have advanced in since the perliminary task for example i have improved in camera place ments and types of shots which allowed me to be more inventive with the placement of the camera and the type of shot that i took.  

Thursday, 6 March 2014

Ending to the opening sequence

The Ending
We have decided to change our ending to allow of a more open ending which will allow the audience to question more about what is going to happen next. Our original ending was that the character was going to get shot by a mysterious character but we decided that the ending would be to abrupt and not leave the audience questioning what is going to happen next. So after thinking about what else we could do we decided that we are not going kill the character instead we are going to leave the ending more open to opinion and to try and keep the watcher wanting more.To further Reduce our over all time we also had to cut out another scene to make our opening sequence fit the time scale of the brief. The scene we had to cut was the scene when our character wakes up in the building, the reason we cut this is because it dint totally fit the story line and the scene made the whole opening to long.

Wednesday, 12 February 2014

Sony Case study

Sony Case study

Artists
Sony own right to most artists in the 21st century. The reason they own most rights to artists is because they also own many smaller record labels who own those artists.
·         Avril Lavigne
·         John Legend
·         CĂ©line Dion
·         Rebecca Ferguson
·         Paul Simon
·         Paloma Faith
·         Miley Cyrus
·         Labrinth
·         Kenny Chesney
·         Karmin
·         Dry The River
·         Britney Spears
·         Justin Timberlake
·         Carrie Underwood
·         Michael Jackson

Sony
Sony music is one of the biggest music labels in the world. Being one of the biggest music labels it is a member of the big three. (The big three consists of 1.universal music group 2.Sony music entertainment 3. Warner music group).Sony owns many other record labels these include:
Arista Nashville, Beach Street/Reunion Records, Bystorm Entertainment, Columbia Nashville, Columbia Records, Day 1, Epic Records, Essential Records, Kemosabe Records, Legacy Recordings, MASTERWORKS, Polo Grounds, RCA Inspiration, RCA Nashville, RCA Records, Sony Classical, Sony Music Latin, Star Time International, Syco Music, Vested In Culture, Volcano.

Sony also deals in other industries like:
·         Gaming
·         TV
·         Film
·         Finance

Production
Sony music has many different artists signed to their name. These artists each have their own website which you can buy individual products specified to that artists. Most of the artists have albums for which you can but from their websites they also have tickets for sale for their newest concert. Also all of these artists have downloadable music which you can buy from ITunes, Zune, ect. 
You can also listen to their music for free on YouTube.  

Marketing
Sony uses digital technology to maximise marketing. Recently they have signed a contract with YouTube, which will allow them to gain profits from people watching their videos on the site.
Sony have many different way of marketing and promoting artists these can consist of free downloads, giveaways or video premieres through multiple suites like YouTube, MySpace, Face book and Twitter. By doing this people can be constantly updated with new songs and new upcoming artists and be able to get a taste of there songs. Sony are also able to keep up with new artists through Syco music and the TV show the X factor which Is a massive part of the UK popular culture and is perfect for finding and promoting artists new and old. Another way Sony promotes there artists is by radio stations such as BBC Radio 1 which often features Sony artists such as; Foo Fighters, Kings of Leon etc.  

Distribution

Sony distributes music to fans through physical, online, and pure digital retailers, sites like YouTube, iTunes, last.fm, spotify. This provides a large ground base for artists to set them selves up and once they have gained a big enough fan base they can release CDs for distribution along with merchandise.  Sony artists often create their own website with links of purchase this merchandise and their albums. Sony have also made there artists music available through other websites like iTunes and spotify to help distribute there songs and artists. 

Wednesday, 29 January 2014

Media pitch

Media pitch
This is the power point we used to explain our groups idea and what we would like our opening sequence to b like. The power point only explains what we would like our opening sequence be like but getting hold of and using celebrity actors would be very difficult. 

Tuesday, 21 January 2014

Diegetic and Non-Diegetic

Diegetic sound

Diegetic sound is the sound that is visible for example;
  • Dialogue
  • Sound made by objects 
  •   Sound made by props 
Diegetic sound can also been known as "actual sound". Diegetic sound also is identifiable by that yu can either see the sound being made or that that you can identify that the sound originated from the scene or previous scene 

Non-Degetic sound

Non-Diegetic sound is where you cant see/infer where sound is coming from for example;
  • Sound track
  • Commentary
  • SFX
Non-Diegetic sound is often used to add effect to a scene for example set a mood with a backing track.
Non-Diegetic sound can also be known as Commentary sound.

Both of these types of sound can be used to create ambiguity or surprise.

Monday, 20 January 2014

Thursday, 16 January 2014

Video diary #3

Video diary #3
 
 This our third video diary on our second day of filming